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New book chapter “The Right to the Datafied City: Interfacing the Urban Data Commons”
Just out, a new chapter in this great looking edited volume: de Lange, Michiel. 2019. “The right to the datafied city: Interfacing the urban data commons.” In The Right to the Smart City, edited by Paolo Cardullo, Cesare Di Feliciantonio and Rob Kitchin, 71-83. Bingley: Emerald. Publication day for ‘The Right to the…
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New journal article “Playful civic skills: A transdisciplinary approach to analyse participatory civic games”
Visiting PhD scholar Delaram Ashtari and I wrote a paper “Playful civic skills: A transdisciplinary approach to analyse participatory civic games”, about a playtest session we organized in Utrecht on Nov 20 2017, with the help of Tessa Peters & Rolf van Boxmeer who created the urban planning game Redesire. Abstract Although civic participation is an inseparable part…
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New chapter “From real-time city to asynchronicity: exploring the real-time smart city dashboard”
Fresh from the press, this interesting edited volume by colleagues Sybille Lammes, Chris Perkins, Alex Gekker, Sam Hind, Clancy Wilmott and Daniel Evans, called “Time for mapping: Cartographic temporalities”. I have a chapter in the book called “From real-time city to asynchronicity: exploring the real-time smart city dashboard”. In this essay, I pursue the idea of an…
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The Hackable City Cahiers
The Hackable City is a research project that explores the potential for new modes of collaborative citymaking, in a network society. In these three cahiers (notebooks) we share our insights gained both in Amsterdam Buiksloterham as well as in a series of international study trips.
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The Hackable City: Citymaking in a Platform Society
For the journal Architectural Design, we wrote a contribution for the Special Issue: 4D Hyperlocal: A Cultural Toolkit for the Open-Source City. Abstract Can computer hacking have positive parallels in the shaping of the built environment? The Hackable City research project was set up with this question in mind, to investigate the potential of digital platforms to…
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Essay (in Dutch) “Stories about smart cities: how citizen can identify with their city”
Recently I wrote an essay at the invitation of the Dutch Ministry of the Interior and Kingdom Relations (BZK). In the essay (Dutch), I argue that the lack of appealing narratives about smart cities is one of the reasons why citizen engagement is still such a big unresolved question. I discuss two emerging alternative narratives that indeed do…
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Another interesting publication upcoming
This appears to be a very interesting publication www.spacetimeplay.org. The richly illustrated texts in “Space Time Play” cover a wide range of gamespaces: from milestone video and computer games to virtual metropolises to digitally-overlaid physical spaces. As a comprehensive and interdisciplinary compendium, “Space Time Play” explores the architectural history of computer games and the future…