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Call for short papers: academic track “Games for Cities” conference
Academic track at Games for Cities International Conference 20-21 April http://gamesforcities.com/challenges/conference/ The half-day “Games for Cities” Doctoral Consortium provides an opportunity for Ph.D. students to explore and develop their interdisciplinary research interests at the crossroads between game design, city-making practices, bottom-up participation, and civic media. It takes place immediately before the Games for Cities…
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Essay (in Dutch) “Stories about smart cities: how citizen can identify with their city”
Recently I wrote an essay at the invitation of the Dutch Ministry of the Interior and Kingdom Relations (BZK). In the essay (Dutch), I argue that the lack of appealing narratives about smart cities is one of the reasons why citizen engagement is still such a big unresolved question. I discuss two emerging alternative narratives that indeed do…
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Call workshop “Playable Cities: The City as Digital Playground”, Utrecht June 28–30 2016
I am one of the co-organizers of this workshop at Intetain 2016. Our friends from Bristol’s Playable City project – who coined the term – will come an give a talk! PLAYABLE CITIES: THE CITY AS A DIGITAL PLAYGROUND This workshop will be held as part of the INTETAIN 2016 conference, Utrecht, the Netherlands, June…
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NWO Creative Industries funds “Hackable City” project
We are happy to announce that NWO has funded our project “The Hackable City: Collaborative City making in Urban Living Lab Buiksloterham”. The project is funded through NWO’s Creative Industries Embedded Research program. Project leader is Martijn de Waal. The project runs from April 1 2015 until April 1 2016. Against the background of the CLICKNL Smart…
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Book “Playful Identities: The Ludification of Digital Media Cultures” now available as free pdf
It is a pleasure to announce that the edited volume “Playful Identities: The Ludification of Digital Media Cultures” has been published by Amsterdam University Press. The book is also available as a freely downloadable Open Access publication via http://www.oapen.org/search?identifier=524070. Below the kind endorsements by Mathias Fuchs and Douglas Rushkoff, the Table of Contents, and the cover. “Playful Identities is an…
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“Binnen de lijnen” – een publiek kunstproject over de publieke ruimte en publieke zaak in de Haagse Schilderswijk
Op een zonnige woensdag op 1 oktober 2014 verzamelt zich in de vroege middag een groeiend aantal kinderen en hun ouders en begeleiders op het Oranjeplein aan de rand van de Haagse Schilderswijk. Zij staan klaar om samen te werken aan een kleurrijk publiek kunstwerk. Dit kunstwerk wil het thema publieke ruimte zichtbaar en bespreekbaar…
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Publication: Rezone Playful Interventions – Spelen voor de toekomst
Last year The Mobile City was a partner in the project Rezone Playful Interventions. In this project three teams of an architect and a game studio created a temporary playful urban intervention for a near-vacant factory at the edge of the city center of Den Bosch.
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NWO KIEM funds new research program “Hackable Metropolis Amsterdam”
We are happy to announce that NWO (the Netherlands Organization for Scientific Research) has granted funding to our research project “Hackable Metropolis Amsterdam: investigating the future of city-making in urban lab Buiksloterham”. The project is a collaboration between Michiel de Lange (project leader; Utrecht University, The Mobile City) & Martijn de Waal (University of Amsterdam,…
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Workshop with Eric Gordon urban gaming & civil participation on digital media platforms, 24 June 2014
As a follow-up event on Eric Gordon’s public lecture on June 23, we’re co-organizing a small closed workshop session with Eric Gordon and a number of urban game professionals on June 24, 2014. Workshop with Eric Gordon about urban gaming & civil participation on digital media platforms June 24, 2014 10:00 − 13:30 at FreedomLab,…