Author Archives: Michiel de Lange

de Lange, Michiel. 2017. Slimme stad, slimme stedelingen. Agora Magazine voor sociaalruimtelijke vraagstukken, 14-16.

Article (in Dutch) in AGORA Magazine ” Slimme stad, slimme stedelingen”

Recently I wrote a contribution (in Dutch) for the Agora Magazine special issue about smart cities. In the essay I suggest three alternative imaginaries for smart and social cities: data city, playful city, and maker city. All of these imaginaries have

de Lange, Michiel. 2017. Slimme stad, slimme stedelingen. Agora Magazine voor sociaalruimtelijke vraagstukken, 14-16.

Article (in Dutch) in AGORA Magazine ” Slimme stad, slimme stedelingen”

Recently I wrote a contribution (in Dutch) for the Agora Magazine special issue about smart cities. In the essay I suggest three alternative imaginaries for smart and social cities: data city, playful city, and maker city. All of these imaginaries have

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New Amsterdam Magazine #10 – contribution about Hackable City Making

To the most recent edition of New Amsterdam Magazine #10 we contributed an article about The Hackable City. Read the article Hacking Buiksloterham: How digital media can democratize city-making (pdf) Read the full version of the Magazine here >>

screenshot_ 2017-01-11 at 21.51.40

New Amsterdam Magazine #10 – contribution about Hackable City Making

To the most recent edition of New Amsterdam Magazine #10 we contributed an article about The Hackable City. Read the article Hacking Buiksloterham: How digital media can democratize city-making (pdf) Read the full version of the Magazine here >>

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Hacking Buiksloterham: How Self-Builders Are Making Their City

We’ve presented our work at the TRADERS Closing Conference ‘MEDIATIONS – Art & Design Agency and Participation in Public Space’. The paper is included in the proceedings of the event (ca. 19 MB pdf).

MEDIATIONS2016-Conf-Proceedings-724x1024

Hacking Buiksloterham: How Self-Builders Are Making Their City

We’ve presented our work at the TRADERS Closing Conference ‘MEDIATIONS – Art & Design Agency and Participation in Public Space’. The paper is included in the proceedings of the event (ca. 19 MB pdf).

IMG_20160223_170731

Water game: playing with urban common pool resources (part 3)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are

IMG_20160223_170731

Water game: playing with urban common pool resources (part 3)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are

screenshot_ 2015-11-16 at 16.40.07

Water game: playing with urban common pool resources (part 2)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are developing and testing a game about water. The aim of

screenshot_ 2015-11-16 at 16.40.07

Water game: playing with urban common pool resources (part 2)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are developing and testing a game about water. The aim of

Essay Estafette reflecties op de toekomst van de digitale overheid

Essay (in Dutch) “Stories about smart cities: how citizen can identify with their city”

Recently I wrote an essay at the invitation of the Dutch Ministry of the Interior and Kingdom Relations (BZK). In the essay (Dutch), I argue that the lack of appealing narratives about smart cities is one of the reasons why citizen engagement remains such

Essay Estafette reflecties op de toekomst van de digitale overheid

Essay (in Dutch) “Stories about smart cities: how citizen can identify with their city”

Recently I wrote an essay at the invitation of the Dutch Ministry of the Interior and Kingdom Relations (BZK). In the essay (Dutch), I argue that the lack of appealing narratives about smart cities is one of the reasons why citizen engagement remains such

screenshot_ 2015-11-16 at 16.37.53

Water game: playing with urban common pool resources (part 1)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are developing and testing a game about water. The aim of

screenshot_ 2015-11-16 at 16.37.53

Water game: playing with urban common pool resources (part 1)

The Hackable City projects consists of multiple parallel tracks. Several of these have been reported on already: self building, metrics, (playful) governance, an academic track, and public dissemination and events. In this series of blogposts we document how we are developing and testing a game about water. The aim of

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Report: How self builders are hacking Buiksloterham

1. Introduction: understanding self building in the Buiksloterham The issue we are interested in with the Hackable City project is, put simply, how digital media can democratize city making. How can the city be made “hackable”, that is, opened up

SAM_3930-590x392

Report: How self builders are hacking Buiksloterham

1. Introduction: understanding self building in the Buiksloterham The issue we are interested in with the Hackable City project is, put simply, how digital media can democratize city making. How can the city be made “hackable”, that is, opened up

Play the City

Play the City Buiksloterham (II) On the use of play to discuss the future of Buiksloterham

On Thursday November 26, around thirty stakeholders involved in the (re)development of Buiksloterham – a brownfield transformation and regeneration project in the northern part of Amsterdam – assembled in Pakhuis de Zwijger, to play the City Innovation Game Buiksloterham. In

Play the City

Play the City Buiksloterham (II) On the use of play to discuss the future of Buiksloterham

On Thursday November 26, around thirty stakeholders involved in the (re)development of Buiksloterham – a brownfield transformation and regeneration project in the northern part of Amsterdam – assembled in Pakhuis de Zwijger, to play the City Innovation Game Buiksloterham. In

15053_Parool-MdeLange

Opinion article in Dutch newspaper Parool about The Hackable City

For the Saturday May 30 2015 edition of national newspaper Parool (with a strong basis in Amsterdam), I wrote an opinion article called “Een echte slimme stad is een speelse stad” (“A truly smart city is a playful city” –

15053_Parool-MdeLange

Opinion article in Dutch newspaper Parool about The Hackable City

For the Saturday May 30 2015 edition of national newspaper Parool (with a strong basis in Amsterdam), I wrote an opinion article called “Een echte slimme stad is een speelse stad” (“A truly smart city is a playful city” –

Waves, Bits & Bricks

“Owning the city: New media and citizen engagement in urban design” – First Monday article

The Mobile City contributed a paper to the very interesting special November 2013 issue of First Monday called “Waves, Bits & Bricks: Media and The Social Production of Urban Space“. How has media affected cities in real, concrete terms? How do

Waves, Bits & Bricks

“Owning the city: New media and citizen engagement in urban design” – First Monday article

The Mobile City contributed a paper to the very interesting special November 2013 issue of First Monday called “Waves, Bits & Bricks: Media and The Social Production of Urban Space“. How has media affected cities in real, concrete terms? How do